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Using IEqualityComparer on Custom Types with Except()

Recently I was writing about an alternative way of using Linq Distinct() on custom types which does not involve writing a custom IEqualityComparer derivate.

Today there was a similar requirement, using Linq Except() for determining all elements of an IEnumerable which do not intersect with the elements of another IEnumerable. Again, there is a one line solution to it, which is slow on large input data:

byte[][] hashes_old = /* an array of byte arrays containing a hash value */;
byte[][] hashes_new = /* another array of byte arrays containing a hash value */;
byte[][] hashes_obsolete = ( from x in hashes_old where hashes_new.Any( y => y.SequenceEqual( x ) ) == false select x ).ToArray();

We are using two arrays of 16 byte long hashes and determine which elements do not intersect. It is a more or less elegant one liner that does not require any other comparison code. Yet when we test this with larger amounts of data, it runs slow since SequenceEqual() has to be called for every single comparison:

hashes_old: 18830 hashes_new: 8210 hashes_obsolete: 12228 time: 19564 ms

Since the Except() method is extensively using the GetHashCode() override, a lot of time can be saved by properly implementing a hash function within an IEqualityComparer derivate.

byte[][] hashes_old = /* an array of byte arrays containing a hash value */;
byte[][] hashes_new = /* another array of byte arrays containing a hash value */;
byte[][] hashes_obsolete = hashes_old.Except( hashes_new, new ByteArrayComparer() ).ToArray();
 
/* .... */
public class ByteArrayComparer : IEqualityComparer<byte[]>
{
    public bool Equals( byte[] a, byte[] b )
    {
        if ( a == null || b == null )
            return a == b;
        return a.SequenceEqual( b );
    }
    public int GetHashCode( byte[] x )
    {
        if ( x == null )
            throw new ArgumentNullException();
        int iHash = 0;
        for ( int i = 0; i < x.Length; ++i )
            iHash ^= ( x[ i ] << ( ( 0x03 & i ) << 3 ) );
        return iHash;
    }
}

hashes_old: 18830 hashes_new: 8210 hashes_obsolete: 12228 time: 14 ms

Same result, but instead of 19 seconds we only need 16 milliseconds, that is 1400 times faster!

What happens is that the result of GetHashCode() is used for each comparison. When two arrays have the same hash code, Linq calls the Equals function to ensure both are really equal (there has been no hash collision). So the main speedup is realized by writing a low-collision hashing function.

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